#include "Vector4.h"

using namespace loco;

const Vector4 Vector4::zero(0.0f, 0.0f, 0.0f, 0.0f);
const Vector4 Vector4::unit_x(1.0f, 0.0f, 0.0f, 0.0f);
const Vector4 Vector4::unit_y(0.0f, 1.0f, 0.0f, 0.0f);
const Vector4 Vector4::unit_z(0.0f, 0.0f, 1.0f, 0.0f);
const Vector4 Vector4::unit_w(0.0f, 0.0f, 0.0f, 1.0f);
const Vector4 Vector4::one(1.0f, 1.0f, 1.0f, 1.0f);

